I pitched my game idea in class, but my teacher said I’d have to scale it back. Instead of a full town-dungeon level I’m going to have to just do the dungeon and basic fighting, no boss. Well, I can always expand on it over summer.
As I mentioned yesterday, I am going to pitch this game for my XNA midterm. Actually, as the title suggests, I’m going to pitch the battle system for the game. What I’m going to pitch is a one-on-one fighting system using the mechanics of an idea I had a few semesters back. I don’t want to say too much, but it involves a few character stats and a luck element of tossing two D10s.